I make games with Hectiq, the indie studio I co-founded in Bordeaux with other Flight Simulator veterans. We work as a team of around ten, a tight core plus trusted external collaborators.
A painterly tower defense where you paint, build, and defend a kingdom of paper. In development, with 11k+ wishlists on Steam.
A multiplayer penguin brawler for up to 8 players, online or local. Shipped on PC and Nintendo Switch in 2025.
Hectiq also works with other studios: Unity development, multiplayer and rollback netcode, and CI/CD pipelines for Steam and Nintendo Switch. If you need a partner who has shipped on both platforms, get in touch.
At Asobo Studio I worked on some projects I’m still proud of: